Scope
What is usually included
- Mobile game development
- PC/Console games
- Gamification for business
- Game backend services
- Multiplayer systems
Typical use cases
- Entertainment
- Education
- Marketing campaigns
- Employee training
Common technologies
- Unity
- Unreal
- Godot
- PlayFab
- Photon
Cost and timeline guide
Indicative budget and timeline for Game Development
An indicative range for the Hong Kong market. Actual costs and timelines are set by vendor quotations and vary with scope, integrations and schedule.
Indicative budget
HK$100,000 - HK$2,000,000+
All figures are indicative assumptions, not quotations. Vendors provide formal quotations based on your specific requirements.
How it works
How QuoNow works
- 01
Submit a brief
Describe your project, budget and timeline in about two minutes. Our AI project consultant can help shape the brief.
- 02
Get matched with vetted companies
Our team selects up to 7 Hong Kong IT companies with relevant experience. Only matched vendors receive your details.
- 03
Compare and choose
Vendors contact you with quotations. Most clients receive the first quote within 24 to 48 hours. Compare freely, with no obligation.
FAQ
Frequently asked questions about Game Development
What determines the cost of game development?
Mainly the genre and gameplay complexity, art style and number of assets, target platforms, multiplayer features, and whether back-end and live operations tools are needed. Art and content production usually represent a significant share.
Should I choose Unity or Unreal Engine?
Unity is more widely used for mobile and cross-platform games, while Unreal excels at high-fidelity 3D visuals. The choice depends on target platforms, art requirements and team experience. Vendors will recommend based on your project.
Can small games be used for brand marketing?
Yes. Web or mobile mini-games are often used for campaigns, member engagement and education. The scope is smaller and launch is quicker. State your campaign goals and timing in the brief.
Does a game need ongoing operations after launch?
It depends on the type. Multiplayer games and those with in-app purchases need server maintenance, content updates and analytics, while standalone mini-games need less. Confirm post-launch support in the quotation.
How does QuoNow match vendors for game projects?
We select up to 7 vetted Hong Kong IT companies with relevant portfolios based on genre, platform and budget. The service is free for businesses.
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